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AI Insights · Timothy · January 2025

Top Card Battler Apps Performance in Australia Q4 2024

Explore the performance trends of the top card battler apps in Australia during Q4 2024, with insights on downloads, revenue, and active users.

Top Card Battler Apps Performance in Australia Q4 2024

In the fourth quarter of 2024, the card battler category in Australia showcased diverse performance trends among the top applications, according to data from Sensor Tower.

Pokémon TCG Pocket from The Pokemon Company saw significant growth. Weekly revenue peaked at around $606K in mid-December, with weekly downloads reaching approximately 183K in late October. Active users increased consistently, ending the quarter at over 411K.

MARVEL SNAP by Second Dinner Studios Inc. experienced a gradual decline in revenue, starting at $50K and tapering to $13K by the end of December. Weekly downloads remained relatively stable, averaging around 900, while active users showed a slight decrease from 38K to 31K.

WWE SuperCard - Wrestling Game from 2K observed a notable spike in revenue in mid-November, reaching $36K. Weekly downloads remained low, fluctuating around 200-300, and active users hovered around 3.8K throughout the quarter.

Hearthstone by Blizzard Entertainment, Inc. showed varied revenue performance, with a peak of $39K in early November. Downloads were steady but modest, averaging 600, while active users saw a decrease from 7.3K to 6.3K.

Magic: The Gathering Arena from Wizards of the Coast experienced a decline in revenue, starting at $13K and ending at $8K. Downloads remained consistent, averaging around 800, and active users showed minor fluctuations, ending the quarter at 6.2K.

For more detailed insights, visit Sensor Tower's platform for comprehensive app performance data.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2025